IrisPro
For Metahumans
Setup:
- Locate the Eye preset (Material Instance) you want to use with your Metahuman from the folders /Game/ZenIris/[Your_pack]/Preset_color or Preset_texture
You can add the preset to your Metahumans eye material slot:
- In the Outliner select your Metahuman actor, then in the details panel select “Face”
- Scroll down to materials and assign your selected preset to Element 3 and Element 4
You can also add to you Metahuman Blueprint (preferred method):
- Open your Metahuman Blueprint and in the Components panel select “Face”
- In the Details panel to materials and assign your selected preset Element 3 and Element 4
Parameters:
Parameters are almost the same as stock Metahuman eye presets with the following extra parameters:
- Iris Rotation Enable = Rotate the Iris automatically (spin)
- Iris Rotation Direction = The direction the Iris auto spins (-1 clockwise, 1+ anti-clockwise)
- Iris Rotation Speed = Spin speed
- IrisUseEmissive = Use Emissive controls and internal masks
- Iris Emissive Strength = Boost or Reduce Emissive iris
- UseTextureForIris = Use included Color map presets to color the iris
- IrisColorTexture – Texture map preset for colouring the iris
- Iris Brightness = Adjust Iris brightness
- Iris Global Saturation = Iris Saturation control
Note:
Not all parameters are available in every pack.
Tip:
Presets are a little dark by default, use Iris Brightness to boost